I have to strongly disagree with CAD and "But I think that the crucifying of these companies for even trying to combat pirates needs to stop."
What needs to stop is the companies crucifying their own customers in the name of "stopping piracy". Which it obviously doesn't. In fact there is an inverse relationship in most games. Pick any game with drastic DRM measures and you'll generally find it is one of the most pirated games.
Seriously, read the interview Ubisoft gave with PCGamer and tell me if that sounds like a company which cares as its customers anything more than a tap to the money supply.
Do Ubisoft understand that we don't want to be permanently online?So yeah, we know our paying customers hate it. But we haven't to stick it to our customers because they're people and people are also pirates... or some kind of logic like that I haven't figured out.
They've spotted the outcry, yes. "We know that requiring a permanent online connection is not a happy point for a lot of PC gamers, but it is necessary for the system to work.
Personally I hope someone sues them for false advertising. They're still claiming to sell you a game, but you own nothing. All you're doing is paying to rent restricted access to their servers. As soon as they decide it isn't making enough money they'll pull the plug and you'll being holding exactly nothing.
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