Thursday, September 16, 2010

Samael Tactics evolved

I thought I would update my earlier writing on My Samael Tactics, since they have adapated and evolved since then. Most Samael teams need Janiel to handle stealthed units and so they never get to take Aoi who is one of the best supporting characters in the game because it leaves them open to ambushes from Stealthed prowlers. I've not played it against a full Azur prowler team, but they're very rare and I've found Momiji alone is enough of a prowler assassin to force other prowlers to be on the defensive or be exposed.

Momiji has a lot of things going for her. She is a Prowler and gains a bonus to her seek roll to find other Prowlers which is key. It allows an automatic success with a Destiny card to reveal other Prowlers who aren't in cover (or using the Nue card). She has high speed and combined with the Covert Operations plot card can start stealthed that sometimes she can charge on the first turn and attack fragile enemy characters. While she isn't as lethal as some Prowlers that Azur alliance has, she is also more survivable and your opponent may have to dedicate a lot of resources to truly eliminating her as a threat to them. All this for one character who buys your main force time to pounce on an enemy force that isn't playing as aggressively as they would like.

Dark Chesire was a killer in my old team, but often died quickly himself. Nahimana isn't as lethal, but survives a lot better. Combined with Coral Ecstasy from Aoi she can recklessly charge into the enemy lines behaving as effectively as a second Konosuke.

Konosuke still travels with Bael, but also with Dinah between him and Nahimana. Combined with Supernatural Weapon and Blessing from Dinah Konosuke has a base 6 attack and extra defense to take less damage. Even 1 less point of damage with all his armor can be very significant. 6 base attack also means he can hit a lot more reliably. Furthermore when you're sure you're not going to be making ranged attacks or want to select something other than the closest target you can berserk him from Bael and now Konosuke has base 7 attack and base 9 damage, a true monster. When pressured you can switch Coral Ecstasy to him and he has 7 armor, 3 healing, 14 resist, and will get all his AP back.

The main strategy is to use Nahimana and Konosuke on either flank protecting Bael and Aoi. Dinah should stay in cover and add situational help (blind, ranged attacks, or devestate if a good chance arrives).

This is my evolved Samael team:
(Team layout from PAX game pictured to the right)

Org. Advantage: Supernatural Mastery

Dinah
Konosuke w/Supernatural Weapon
Nahimana w/Life Potion
Aoi Inukai
Momiji w/Covert Operations (Unassigned plot card) & Destiny
Bael w/Control Bound

300 points of characters with 30 Advantages Points.

It has taken work to get the proper screening tactics and timing of abilities down but I've found this to be a very devestating all comers team so far.

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